This rewrite was merged into the main Dolphin codebase a few months back and started to be used by tens of thousands of Dolphin users, either on OS X and Linux where it is the only viable graphics backend, or on Windows where it is available alongside our D3D11 graphics backend.
While this rewrite was needed for other reasons it provides the foundations for very cool optimizationscompatibility with mobile devices and the future Android port of the emulator now in beta was one of the key goals. At the beginning of this year, after the successful release of Dolphin 3.